NEFCISA
NEFCISA

The Music In Africa Foundation (MIAF) is proud of its partnership with the Industrial Development Corporation (IDC) as a Strategic Implementing Partner (SIP) for its Social Employment Fund (SEF). Through this collaboration, MIAF is running a national programme that is creating jobs, addressing skills gaps, and strengthening South Africa's creative industries — in line with the SEF's overarching goal to generate work for the common good and build community value through employment, social contribution, and inclusive economic participation. Operating under the banner NEFCISA (National Employment Facility for Creative Industries in South Africa), the initiative is recruiting and training participants, matching them with host organisations, and has already placed 1 500 workers across the country — surpassing its original target of 1 000. NEFCISA is delivered through a network of 20 host organisations spanning five provinces, who are actively hosting participants and contributing to work for the common good across South Africa's creative and cultural industries. Key Objectives: Support employment and entrepreneurship in the creative industries. Offer skills development and training programmes. Foster partnerships between public and private creative sectors. Promote South African creativity at both provincial and national levels Foster community development through social contribution.

ACCES
ACCES

ACCES Conference and Showcase Festival is Africa's leading music industry gathering, bringing together the people shaping the future of the continent's music business. Artists, entrepreneurs, executives, investors, policymakers and cultural leaders from across Africa and around the world come to ACCES to build partnerships, exchange ideas, discover talent and create new business opportunities. Since its launch in 2017, ACCES has become the continent's premier platform for professional exchange and music market development. Combining a high-level conference with a curated showcase festival, networking, exhibitions and industry programmes, ACCES offers a unique space where creativity meets business and where African music connects with the global industry.

Gender@Work
Gender@Work

Music In Africa Gender @ Work is a three-year training programme aimed at upskilling and increasing the participation of female professionals in the African music sector. Launched by the Music In Africa Foundation (MIAF) in April 2019, the programme is connected to the MIAF’s ACCES music conference – a pan-African event held in a different African country every year. This connection enables the programme to reach new participants in a different African country every year. The programme marks the beginning of a more concerted effort by the Foundation to support the participation and inclusion of women in all facets of its programmes and the music sector in Africa as a whole. Over the three years, the programme will aim to address gender imbalances in the sector through training, lobbying, facilitating knowledge exchange and dialogues that foster the interest of women. The broader objectives of the programme are to: Provide industry training for women on critical music industry skills, focusing on: Stage management Electronic music production and recording Music business management Technical knowledge Provide an opportunity for both professional and aspiring women to benefit from the Music In Africa network and its broad range of activities in 2019, 2020 and 2021. Provide a solution-based platform in the form of a round table at ACCES with a view to identify challenges, discuss opportunities and lobby for the interests of female practitioners. Offer participants the opportunity to benefit from programmes offered by MIAF’s partners. Increase access to educational materials. Integrate participants in the broader ACCES programme to maximise experience and exposure to the industry. Record and present training materials on the www.musicinafrica.net, including but not limited to tutorials, templates and other best-practice materials. Communicate women-based themes that support the initiatives and messages of the programme. MAIN TRAINING ACTIVITIES Training in first country (Ghana): In the first year, participants will be trained on all aspects of stage management by a team of experienced stage managers from 10 to 17 November 2019. The programme will offer robust classroom training as well as practical, hands-on training in which participants will also be given the opportunity to manage various aspects of the ACCES performance programme. Training in second country: The second training iteration will take place at ACCES 2020 when the programme will diversify its course to include music production lessons and training on other music business topics. A round-table platform will also be introduced to coincide with the ACCES programme. Training in third country: The third training iteration will take place at ACCES 2021 in a different country, offering an advanced course. HOW DO YOU GET INVOLVED?  As a participant, facilitator or trainer: The programme enrolls up to 12 trainees every year. All opportunities are advertised publicly on this website, and will be added to this page. Please keep checking this page for new calls (below under UPDATES & CURRENT OPPORTUNITIES). As a partner Please contact Claire Metais at [email protected]. APPLY The call for applications for 2020 will be announced soon. The Music In Africa Gender @ Work programme is made possible with the support of the Prince Claus Fund, Siemens Stiftung and Goethe-Institut.

Sound Connects Fund
Sound Connects Fund

For cultural and creative practitioners and organisations operating in southern Africa, access to funding remains a major challenge. The COVID-19 pandemic has also had a massive impact on government policy, spending and the economy in general, and has seen spending on culture being moved further down the list of priorities. Further, the cultural and creative industries repeatedly cite four main areas where investment is needed for growth, which are increased visibility, mobility including access to new markets, finance and support structures.

Instrument Building And Repair Project
Instrument Building And Repair Project

Experience the Vibrations African Instruments Exhibition online in 3D

How to - Tech

Luddites banned: The future of tech in the music business

25 Jun 2018 - 12:45

cc-img

Thomas Edison changed music forever by playing back the very first audio waves of recorded sound on the mechanical phonograph cylinder in 1877. In much the same way, smartphones have leapfrogged music into a new era of possibility and peril. While groups like U2 use augmented reality (AR) to invigorate their fans, there are those in the industry who are still hopelessly fighting the smartphone revolution.

The U2 Experience app uses augmented reality to add an extra element to the band's live shows.

Before mobiles phones graduated to what they are today, most listening devices were public in nature. But when the mobile phone became the primary listening device, everyone got a vote on what to listen to and when. The Internet made the world a stage where any player, big or small, could be heard. In the past, musicians made music for the masses, released albums once a year and worked around the clock to secure airplay. These days, artists make music for the individual. The main aim is to make it to your playlists.

The Global System for Mobile Communications Association (GSMA) predicts that there will be 5.9 billion mobile users in the world by 2025, which represents 71% penetration. Of these, some 5 billion will be accessing the Internet with their phones.

'Disruption' is a term that has become synonymous with mobile phones due to their capacity to change industries. Consequently, these devices are increasing in number and ability to control day-to-day life. Music fans stream their favourite artists on Spotify as they check out social media while buying a ticket for an upcoming gig. Similarly, at a concert venue a mobile phone is a camera and ticket. Many concertgoers have even stopped throwing their hands up in the air, unless it involves a phone in some way.

Unlike the film industry, which positioned itself for the oncoming revolution, the music industry has remained largely unprepared and major record labels have unsuccessfully attempted to maintain a status quo. Since the days of Napster, access to free music has taken root and resulted in the demise of labels that traditionally depended on record sales. In 2014, Taylor Swift pulled her music from Spotify due to low royalty payouts. Her protest sparked a debate that still comes up today: while some support free distribution of music, others hold on to the old model of physical sales. Unflinchingly, the wave of free access to music continues to erode record sales and shift revenue streams elsewhere.

Nonetheless, some artists are embracing mobile technology as a means of expression and revenue generation. Irish rockers U2 launched their U2 Experience app earlier this year. Using AR technology, the app is used in conjunction with U2 merchandise to give fans a thrilling experience. The app acts as a camera that shows regular images, but when pointed at U2 merchandise it brings out augmented visuals of the band. At U2 concerts, fans who have installed the app on their phones can point their devices at the stage and experience an alternative reality that is only visible to them.

Beats by Dre is another good example of how smartphones and their accessories have shifted the music business. Though headphones are not proprietary technology, Dr Dre identified their place in the smartphone revolution and used his brand to market the product. As listeners increasingly used their earbuds to listen to music, they craved better sound quality. Marching a relevant brand to a useful product is the secret to the success of Beats by Dre. Acquired by Apple for $3bn, the venture has made the American rapper a pretty penny.

Technology has propelled the music business from the days of radio, vinyl, tape, CDs and everything that came after. Naturally, innovation has changed how fans experience music, but the basics remain the same. Music is about experience. All innovations have been made with one central role in mind: to improve the listening experience. Immersive technology is the future of music and entertainment at large. People are looking for an experience that is out of this world; something that will astound them. How artists use enhanced visual technologies like VR and AR to improve audience experience will determine their place in the future.

Anticipating the needs of fans by developing technology that meets their expectations is the future of the music business, and adding value is something record labels will have to learn to do better. It will require industry players not only to embrace the mobile revolution but also to use it to deliver an awe-inspiring experience.

Please log in to post a comment.

Most popular

Disclaimer: Music In Africa provides a platform for musicians and contributors to embed music and videos solely for promotional purposes. If any track or video embedded on this platform violates any copyrights please inform us immediately and we will take it down. Please read our Terms of Use for more.

newsletter banner

Subscribe to our monthly Newsletter

Follow us on social media